Wearable Computing Market Subjected to Expand to Showcase Rampant Growth by 2023
Wearable computing is
a shared relationship between man and machine. This creates a unique
differentiation between wearable computers and portable machines such as hand
held devices and laptop computers which intensify the bond between human and
computer to evolve the wearable computing as a concept of human intelligence.
The human intelligence is a framework which is an outcome of a communication
bond between human and computational process. For instance, a wearable device
can be transformed into electric eyeglass where the user can interact and
analyze the device without any interruption.
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The wearable computing technique are extensively used in different
technologies such as augmented reality, diminished reality and mediated
reality. With the constant evolving technologies, the computing techniques can
be implemented into smart watches and wristbands.
The rising need and increase
in adoption of techniques in wearable health and medical devices are expected
to drive the wearable computing market over the forecast period. Additionally,
diffusion of smart clothing in the European region in large investment is
presumed to be gaining prospect over the next few years.
On the other
hand, high initial price range of wearable devices and lack of technical
know-how are presumed to hinder the growth of wearable computing market over
the review period.
The wearable computing
has been categorized into technology, product, and end user.
Based on the
technology, the wearable computing is sub divided into display technologies,
networking technologies, and other technologies. The display technologies sub
segment comprises of augmented reality and virtual reality. Additionally, the
networking technologies is classified into Wi-Fi and Bluetooth. Product segment
is subcategorized into smart clothing & textiles, activity monitoring
device, wearable camera and virtual reality eyewear. Furthermore, wearable
computing is further divided on the basis of end user that includes defense
& security, home automation, medical & healthcare, enterprise &
industrial, fitness & wellness, infotainment, gaming, and other
applications.
According to
Market Research Future analysis, Wearable Computing Market has been valued at
approximately USD 35 billion growing with a 15% CAGR during forecast period
2017-2023.
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Key
Players:
Market research
future identifies some of the key players of wearable computing market are Nike
Inc. (U.S.), Pebble Technology Corporation (U.S.), Valve Corporation
(U.S.), Zephyr Technology Corporation (U.S.), Samsung Electronics Co., Ltd
(Republic of Korea), Smartlife Technology Ltd (Manchester), Fitbit Inc. (U.S.),
Apple Inc. (U.S.), Adidas AG (Germany), LG Electronics, Inc. (Republic of
Korea), Motorola Mobility Holdings, Inc. (U.S.), Sony Corporation (Japan),
Philips Healthcare (Amsterdam), Microsoft Corporation (U.S.), and Boston
Scientific Corporation (U.S.)
The study was conducted using an objective combination of
primary and secondary information including inputs from key participants in the
industry. The report contains a comprehensive market and vendor landscape in
addition to a SWOT analysis of the key vendors.
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